Hi Kacey - Thank you for your feedback. As I mentioned to Ashlee above, I like the idea of incorporating some of the TDM prompts into the monthly mingles and am going to be putting some thought into how to do that while keeping the TDM itself interesting.
With regards to the monthly mingles, my concern at the moment is less to do with a lack of ideas and more with regards to the level of modwork required to write multiple involved mingles per month and curate gamewide plot. When I created the game, I did not anticipate writing exploration mingles, as I expected players to engage with exploration via the missions on the exploration page (which are very low-maintenance from a modding perspective), and for the holidays to be setting-cohesive and the same each year to provide a jumping-off point for new players and slice-of-life plots.
At the moment, my focus is finding out which aspects of the game most players are more interested in so I can invest the most effort into those aspects and find a way to make the other themes more low-maintenance.
no subject
With regards to the monthly mingles, my concern at the moment is less to do with a lack of ideas and more with regards to the level of modwork required to write multiple involved mingles per month and curate gamewide plot. When I created the game, I did not anticipate writing exploration mingles, as I expected players to engage with exploration via the missions on the exploration page (which are very low-maintenance from a modding perspective), and for the holidays to be setting-cohesive and the same each year to provide a jumping-off point for new players and slice-of-life plots.
At the moment, my focus is finding out which aspects of the game most players are more interested in so I can invest the most effort into those aspects and find a way to make the other themes more low-maintenance.