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Riverview Moderator ([personal profile] riverviewmod) wrote in [community profile] riverviewooc2017-08-08 08:12 pm
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mod post: monthly state of the game

monthly state of the game

Hi everyone! Welcome to August's State of the Game post! There's a few things I'm looking for fedback on a couple of issues, so please check out the rest of the post under the cut.



housekeeping/reminders

Nothing major here, just a couple of quick notes:

● Application Cap/Queue: We have not yet hit cap and after the Activity Check sweeps, we have (as of this post) 13 spaces still available with one app waiting to be processed. Applications are still OPEN, so if you or a friend wants to join the game, there's still space and time to get an application in.

● Cast Caps: We have a couple of casts that are close to cap: Marvel Cinematic Universe is currently at 14/15; Marvel Comics is currently at 11/15. While we have nearly 15 Original Characters currently in the game, there is no cap on Original Characters, since most of them come from different universes rather than having the drawbacks of being a cohesive cast.

● Player Information Changes: Over the past month, I've noticed a couple of players have had name or contact information changes. These are perfectly fine, but if you are planning to change the name that you are using in the game, please update your information on the Taken Characters page. It can be incredibly confusing to see names I don't recognize while processing Activity Check or doing other list updates, and while it doesn't make anything impossible, it does add to my workload.

● Amnesia Plot Reminder: Just a quick reminder that the amnesia/memory loss opt-in event is going to be in effect from August 12th to 19th, with a solution being part of this month's Test Drive Meme on the 20th. More information can be found in last month's State of the Game post. I will post a reminder on the day it begins, and plotting is welcome in this entry's comments for any new players wishing to get involved.



feedback request: bestiary

I have had a couple of questions from players about whether there would be a bestiary for the game. This is not something I had previously considered, as I didn't want to stifle player creativity by implying that there were only a limited number of monsters they could interact with, so I have thus far avoided anything specific so players can run wild and make up the type of monster they need for any scenario. However, it's been brought to my attention that some players would like a bestiary as a jumping-off point, for situations in which they are not feeling creative or don't have a handy reference.

I would like to ask for any feedback on whether the playerbase at large would like to see a bestiary, any thoughts on what effect it might have on your enjoyment of the game, and if one were to be created, what sort of format would be most useful (ie. pictures or no pictures, bestiary entries in comments, player-contributed or mod-posted only, etc.) for you guys.

Additionally, if we do end up compiling a bestiary, I would love to hear from any players who are particularly interested in the concept who might be willing to help with creating entries!

● Leave feedback on the Bestiary.



feedback request: exploration missions

As those of you who follow the mod plurk might have noticed, I've been doing a bit of work off and on at revamping the exploration page and its setup. I've noticed that this particular aspect of the game isn't getting as much traction as I anticipated, and I have been looking into ways to make it easier and more accessible to players who are interested.

Based on the feedback I got on plurk, I have done a revamp of the Exploration page, which you can find here. I've done my best to clarify some of the more confusing aspects, like how many teams can take a mission, whether it is repeatable, what the danger level is, and what kind of rewards both ICly and OOCly can be obtained by completing the missions.

I am still interested in more feedback on Exploration, though, and this revamp is nowhere near complete.

● If you are interested in participating in exploration, but have not done so yet, I'm very interested in your feedback, particularly. I'd like to know the specific things that are holding you back from claiming or following through on missions, whether that concern is addressed thoroughly in the Exploration Page revamp, or if there are other changes that would help you feel more empowered to take on missions and complete them.

● If you have claimed a mission but were not able to follow through, I am also very interested in your feedback. I'd love to hear what held you up, if there is any support I could provide, any guidelines I could clarify, or any other changes I could make to help you feel empowered to complete the missions you are interested in.

● Any other feedback on the original Exploration Page, the revamp, or anything else in the game is also more than welcome!

● Leave feedback on the Exploration Mechanic.


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